Unannounced Sumo Digital Project
Role: Technical Designer
Development Team: Sumo Digital Platforms: ? Engine: ? |
Role: Technical Designer
Development Team: Play:D Platforms: HTC Vive Engine: Unreal Engine 4 |
"The Red Stare is a VR Experience in which the player takes the role of a detective on a stake out in 1950s New York"
My role in the Red Stare is to design and create the systems that will be used to create the mystery. I designed the way the AI works, and programmed the basics for it. My work also includes the design and functionality of several tools the player can use in their room.
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Winner Dutch Game Award Best Student Design
(2017)
Winner NHTV's Best Design
(2016-2017)
(2017)
Winner NHTV's Best Design
(2016-2017)
Role: Producer, System designer
Development Team: Team 15 Platforms: Windows, Linux, Mac Engine: Unity 5 IndieDB: http://www.indiedb.com/games/heist-night |
"Heist Night is an asymmetric multiplayer stealth game.
In which two players compete; each having different objectives, resources and camera perspectives." I was the producer of Heist Night. I made sure that the game remained within our scope, and planned accordingly.
I worked as a system designer and balanced the game to be fun for both sides of the asymmetrical conflict. |
Winner NHTV's Best Design
(2014-2015)
(2014-2015)
Role: Producer
Development Team: Holy Diver Platforms: HTC Vive Engine: Unity 5 |
"Project Dive VR" is a virtual reality experience that lets the player explore the Portofino diving area.
I was the producer for Project Dive VR. I handled the main communications with our contact in Italy, and our submission for the Festival Della Scienza.
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Showcased on Festival Della Scienza
(2016)
(2016)
Achievements
The Red Stare |
Heist Night |
Project Dive |
Akuma no Mori |
- Winner NHTV's Best Design
(2016-2017) - Showcased on Indigo 2017 |
- Winner NHTV's Best Design
(2014-2015) - Winner NHTV's Best Code (2014-2015) - Nominated NHTV's Best Game (2014-2015) |
- Showcased on Festival Della Scienza
(2016) - Showcased on Dutch Design Week (2016) - Submitted for Dutch VR awards Students category (2017) |
- Nominated NHTV's Best Art (2015-2016)
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