Thomas van den Ingh
  • Home
  • Projects
    • The Red Stare VR
    • Akuma no Mori
    • Heist Night
    • Project Dive VR
  • About/Contact
  • thomasvdingh@gmail.com
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Twitter: @ObjectionTK
E-mail: thomasvdingh@gmail.com
LinkedIn: ​https://www.linkedin.com/in/thomas-van-den-ingh
Resume
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File Type: pdf
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I am Thomas van den Ingh, and I have been a game developer for Five years. My favorite thing about developing games is that I can allow people to experience facets of life that they are unfamiliar with. 

Currently I am working as a technical designer at Sumo Digital. Here I work together with others to create new and interesting game mechanics. 

I like experimenting with a lot of different types of experiences. Such as meshing together different genres, or changing certain game conventions. I want to break games apart, and see myself why they were made that way.  This is to either create something new, or taking a spin on something existing. To me, there is value in perfecting what has come before us, and in innovation. 

So if I have piqued your interest and you want to work with me, or just have a chat.  You can contact me through E-mail.

Engines​

- Unreal Engine 4 
- Unity
- CRYENGINE


Software

- Adobe Photoshop CC
- Autodesk Maya
- Visual Studio
- Microsoft Office
- Perforce
- Slack
​- Tortoise SVN
​- Favro
- Trello
- Google Sketch up

Programming Languages

- C#
- C++
- Lua
- JavaScript


Platforms

- Windows
- HTC Vive Steam VR
- Playstation 4
- Android

Contact

Picture
Picture
  • Home
  • Projects
    • The Red Stare VR
    • Akuma no Mori
    • Heist Night
    • Project Dive VR
  • About/Contact
  • thomasvdingh@gmail.com